March 8th, 2010
Alright, session 4 of my iPhone Game Development course is now available for download (if you already bought it, new dl links should have just arrived). The two big things taught this session were NSUserDefaults and NSPickerViews. The defaults let you save the state of your game in numbers, strings, or arrays, and use them immediately when the game relaunches. So in this case, the character in the image below got his previously-earned armor...











